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There are a lot of different aspects of CS:GO. Among them are the timers for each round and the time before each round for buying. There’s also an amount of time defined after each round for checking up on the scores and who got the most kills in the match. In this guide, we’re going to cover the Unlimited time Command in CS:GO, which will help you out in several ways as you spend longer playing. What follows is our explanation of exactly what CS:GO Unlimited Time Command is, and why you need it.

The Unlimited Time Command in CS:GO allows you to extend the time that a round is live. It’s hugely inconvenient for a round to end after two minutes if you’re practicing throwing grenades or shooting a sniper rifle. With this command, you can extend the round for as long as you want.

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How do I get unlimited time in CSGO?

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To use this command, you’ll need to access the Developer Console. If you’re unsure as to how to open the Developer Console, check out our guide on it.

You can’t get the commands from anywhere in the game. Instead, you’ll need to already have them. Luckily for you, we’ve got a list of all the different commands you could possibly need.

Once you’ve opened the Developer Console, simply copy and paste one of the following commands in and press ‘Enter.’ That will apply the command to your game.

Infinite Round Time Command

Entering the above code into the Developer Console will give you infinite round time. The rounds you play will never end unless you choose to restart them automatically.

Infinite Buy Time/Buy Anywhere Command

With this command, you can alter the round so that it’s always possible to access the buy menu. You’ll be able to purchase weapons and items from anywhere on the map. There’s also no time limit, so you can hide in a corner and buy an item in a pinch.

Demolition Game Timer Command

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The above command sets the timer for all games of competitive and casual Demolition modes. Currently, the timer will be set to 60 minutes, the longest possible in the game, but you can change it to be less. All you need to do is swap 60 for the number of minutes you want the round to last. The same is true of all the following commands.

Hostage Game Timer Command

Using this code, you can set the timer for a Hostage game. The timer is set to 60 minutes, which is the longest it can be set to in CS:GO.

Multiplayer Game Timer Command

This code allows you to set the timer for all other game modes, other than Hostage or Demolition. Right now, it’s set to 60 minutes, but you can change it if you want.

Restart Round Command

Finally, if you need to restart a round because you don’t want the timer to go on any longer, then you can use this code. It will restart the round, and you can start it all over again.

Conclusion

Unfortunately, no command will allow you to play a round of CS:GO indefinitely. However, the above commands will let you play for as long as the game allows. 60 minutes should be enough time to practice anything or help you learn a map. If you need more time, you could always restart the round.

One of the things you should be checking out while you’ve got a long time in each round is your CS:GO skins. Be sure to view them all in detail so you know that your foes are being shot by the most stylish player in the community.

2021 RMR Update

2021.01.27 -

2020 RMR Sticker Capsules


Over the past year, the top CS:GO teams in the world competed in regional ranking events for invitations to a Major Championship. Ultimately there would be no Major in 2020, but it is important that fans have an opportunity to celebrate and recognize the hard work of the best teams of 2020. So we’re excited to announce 2020 CS:GO RMR Capsules.

These capsules represent the teams that would have received invitations to the 2020 Fall Major, broken down by their invitation status (Legend, Challenger, Contender). You can find the final RMR scores and standings here.

For these stickers, 50% of the proceeds directly support the teams.

2021 RMR Events

We will continue to hold regional RMR events to identify the 24 teams to invite to the 2021 PGL Stockholm Major. In the link below you can find all the details and updates to the 2021 RMR event system, but here are some highlights:

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  • RMR points are reset for 2021, however the 2020 RMR Legends will start with 600, Challengers with 300, and contenders with 100 points.
  • Teams can now specify a substitute player (any player who is not registered to participate or substitute for another team) that is separate from their coach.
  • A team incurs a penalty when they substitute out a player in an event, but there is no penalty when that player is brought back in.
  • During online matches only players are allowed in the room and on the server. Neither coaches nor any other team staff will be allowed in the room, on the server, or to otherwise communicate with the team during an online match.
  • The full details of the 2021 RMR system can be found here.

    Coaching Integrity

    In September of 2020 we were alerted to the fact that many professional coaches were exploiting a coaching-feature bug to gain an unfair advantage during matches. You can read about our initial response here.

    Since then, ESIC has published the findings of their investigation and the resulting sanctions. You can read about them here.

    As our follow up, we have decided that coaches that exploited the camera bug will be ineligible to participate in some number of future Valve-sponsored events–that number to be determined by the extent of the abuse.

    The following table translates ESIC demerits into Major ineligibility:

    ESIC DemeritsNumber of Majors to Miss
    21
    32
    43
    55
    6+All

    In addition to consequences for individuals, we have also thought about how commonly coaches exploited the bug, for how long it went unreported, as well as how common coach stream-sniping accusations have been.

    To avoid the diminished integrity of coaching from casting a shadow on the integrity of Valve-sponsored events, we’ll be changing the restrictions on support staff in the following way:

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    During online matches only players are allowed in the room and on the server. Neither coaches nor any other team staff will be allowed in the room, on the server, or to otherwise communicate with the team during an online match.